Who I am, and what I have done:

My name is Jeff Schomay. I am a film production student at Colorado University in Boulder. I do computer graphics as a personal interest as well as professionally. I am self taught in everything that I do, but I have spent two years of intensive study on the subject, and am continuing to learn as much as I can. I have studied the psychological and aesthetic principles of fine art extensively, and how to apply them to my work. As far as technology, I mostly do 3D vector-based graphics in programs including 3D Studio MAX, Maya,TrueSpace and Rhino, but I also know Photoshop in and out, as well as digital editing and post-production/ effects software.

Where I would like to go from here:

I would like to work in a professional environment using computer graphics, where I can apply what I know, and learn more from an actual business in the field. I also want the opportunity to use advanced software, hardware and technology which I have studied, but am unable to use as an individual.




To learn more about me as a filmmaker look at my film page.

Please take a brief look at my resumés before continuing on with the portfolio:

Film Resumé

Computer Graphic Resumé


Feel free to contact me at jschomay@gmail.com with any questions or comments. I would be happy to hear from you.



Here are some of my other interests which I would love to work with:


Lenticualr imaging. This technology involves placing a very fine, see-through, "ribbed" layer over an interspersed laser-cut image to bend the light creating the illusion of depth or motion, or both, on a flat surface. As the image is tipped it can move in up to 32 frames of animation or rotate around the depicted object or scene.

Stereo-optics. This is basically the principle in "magic eye" pictures. It works by giving slightly varied pictures of the same content to each eye. The brain then constructs the information into a three-dimensional image. While this seems like a type of novelty it is actually very important because it is how the human brain actually creates depth in the real world, and its applications are very extensive, such as in lenticular imaging, but also in virtual reality, terrain modeling, and any other system which can project an image at you.

Holograms. These are very similar to lenticular pictures, but much more refined and advanced. The applications available are amazing.

Rapid Prototyping Technology (RPT). This involves a machine which "carves" an actual model of a previously only virtual object. Many companies use this to created test products before manufacturing, but it has many other uses including for example, an art-form where bubbles are put into a block of crystal by intersecting lasers to create a "ghost" of any object.

Virtual reality. This is fairly well known, but mostly as a novelty or arcade item. The possible uses in the future are endless, and it could change the way we do everything once it is applied, from how we see our computers, to how we give commands to them, to how we get information. It has a very applicable use in 3D computer graphics, as one could actually "build with their hands" a virtual model. Along with stereo-optics, this can be used with many other visualization devices , current and not yet available for the public.

Virtual Retina Display (VRD). This technology exists, but very little is out in the market place yet. Soon however, it may render any form of visual display with a screen (TV, computer) obsolete. It works by projecting an image directly onto your retina with very delicate lasers. Although this sounds dangerous (which is the main fear for public distribution), it is actually the exact way your eyes receive images from the outside world naturally. This technology is the most interesting to me because it fits onto a pair of eyeglasses, has a higher resolution and more colors than HDTV, a wide field of peripheral vision (completely new), can be either transparent or opaque, can use stereo-optics, can include eye-tracking and VR, and is not as straining on your eyes as any display system in use now. I am most interested in this and would love to find out more about it and be able to work with it, but I have only found four places that actually do something with it- The university in Washington where it was invented, the Military where it is in use, Microvision, a company in Washington that makes it, and a random demonstration I saw in Poland of all places. If you know any information about this, please contact me and let me know. I would be most appreciative. Thank you.

Click on clock and drag.